It resembles sunlight breaking through clouds or a stage beam cutting through haze, with rays spreading from one center.
`center` sets the ray origin. Raise `density` within 0–1 for more frequent radial sectors and `intensity` for more visible rays. `spotty` changes the mottled texture along them, while `speed` from 0–2 controls their motion.
Godrays draws its own layer and needs no image input. Place the center near a corner or stage light on a dark background to make the direction clear. Reduce its contrast behind text and important controls.
When to use
Use it for a stage or concert background, a misty or clouded hero, or a scene that needs a focal point. Avoid it in detailed data views or as a strong layer behind text.