Film Stock

필름 스톡

Measured film-emulation looks add a stock color grade, halation, and optional gate weave.

Also known as: FilmStockfilm emulationfilm look

Moves in browsers that support WebGPU

This device could not render the demo — showing a still

React
// Renders only in browsers with WebGPU.
// /samples/… are this site’s sample files — point them at your own image or video.
import { Shader, FilmStock, ImageTexture } from 'shaders/react'

export default function ShaderEffect() {
  return (
    <Shader style={{ width: '100%', height: 320 }} disableTelemetry>
      <ImageTexture
        objectFit="cover"
        url="/samples/photo.jpg" />
      <FilmStock />
    </Shader>
  )
}
Vue
<!-- Renders only in browsers with WebGPU. -->
<!-- /samples/… are this site’s sample files — point them at your own image or video. -->
<script setup lang="ts">
import { Shader, FilmStock, ImageTexture } from 'shaders/vue'
</script>

<template>
  <Shader style="width: 100%; height: 320px" :disable-telemetry="true">
    <ImageTexture
      object-fit="cover"
      url="/samples/photo.jpg"/>
    <FilmStock/>
  </Shader>
</template>
Svelte
<!-- Renders only in browsers with WebGPU. -->
<!-- /samples/… are this site’s sample files — point them at your own image or video. -->
<script>
  import { Shader, FilmStock, ImageTexture } from 'shaders/svelte'
</script>

<Shader style="width: 100%; height: 320px" disableTelemetry>
  <ImageTexture
    objectFit="cover"
    url="/samples/photo.jpg" />
  <FilmStock />
</Shader>
Solid
// Renders only in browsers with WebGPU.
// /samples/… are this site’s sample files — point them at your own image or video.
import { Shader, FilmStock, ImageTexture } from 'shaders/solid'

export default function ShaderEffect() {
  return (
    <Shader style={{ width: '100%', height: '320px' }} disableTelemetry>
      <ImageTexture
        objectFit="cover"
        url="/samples/photo.jpg" />
      <FilmStock />
    </Shader>
  )
}
JavaScript
// Renders only in browsers with WebGPU.
// /samples/… are this site’s sample files — point them at your own image or video.
// expects <canvas id="canvas" style="width:100%;height:320px"></canvas> on the page
import { createShader } from 'shaders/js'

const shader = await createShader(document.getElementById("canvas"), {
  components: [
    {
      type: 'ImageTexture',
      props: {
        objectFit: 'cover',
        url: '/samples/photo.jpg',
      },
    },
    {
      type: 'FilmStock',
    }
  ]
}, { disableTelemetry: true })

Props · FilmStock

Changes apply to the demo above and to the code tabs. Descriptions come from the library registry (MIT).

NameValueDefaultRange / optionsDescription
stockStockportrait400portrait400 · vivid100 · chrome64 · slide100 · velvet50 · everyday400 · pastel400 · warm200 · instant · mono400Film stock — each look is a real measured film-emulation color LUT
strengthStrength10 – 1 (step 0.01)How strongly the stock's color grade is applied
halationHalation0.40 – 1 (step 0.01)Strength of the red-orange highlight glow (film emulsion backscatter)
halationRadiusHalation Radius280 – 100 (step 1)Spread of the halation glow in pixels
weaveGate Weave00 – 1 (step 0.01)Gate weave — subtle projector-like frame jitter and rotation

Every component also takes blendMode · opacity · visible · maskSource/maskType · boundingBox · id

It applies the color character of a measured film stock and adds a red glow around bright areas. Enabling subtle frame movement can suggest a projected film print.

`stock` defaults to portrait400 and selects the film look. `strength` defaults to 1 and ranges from 0 to 1 for the grade amount. `halation` defaults to 0.4 and ranges from 0 to 1 for the red-orange glow; `halationRadius` defaults to 28 and ranges from 0 to 100 for its spread. `weave` defaults to 0 and ranges from 0 to 1 for projector-like frame movement.

Apply it over a photo or video input. Bright highlights and colorful scenes make the treatment easier to see, while motion-sensitive UI is usually better without weave. The film data includes LUTs with a separate license notice, so check the site's license information when using it in a product.

When to use

Use it to give photos or video a film grade, add analog glow to highlights, or suggest projection on a short clip. Avoid it on motion-sensitive UI or product screens that need exact brand colors.

Open as page ↗